I would like to ask you something. What is the best architecture pattern to implement in cocos2d-x game? I have read a few articles about MVC pattern but I am not sure to use it, especially after this words “Cocos2d isn’t build around a concept of MVC, but nothing prevents you from building your own MVC stack around Cocos2d in your game.” from this site http://xperienced.com.pl/blog/how-to-implement-mvc-pattern-in-cocos2d-game. MVC works great at business application but how it works around the game? And here is the right question: Around what concept is build cocos2d-x? What design pattern should I use to build the game? Please help me.