But seems you have already the correct version of engine, there was no problem when I run it.
And great work for the game ! Seems everybody is making a Flappy Bird:P
Thank you, I will get back to you if we have published the new game.
Yes, we use the newest engine version (2.2.2). But on IE 9, 11 and Firefox v22, v23 the game stuck loading at 0% with an error in the SimpleAudioEngine.js file.
On Chrome and Firefox v27 it works great.
Have you tried it on IE 9 or 11 and Firefox 22 or 23??
I’m not sure about the older Chrome versions or IE9. However, I am also working to solve the IE11 issue. Cocos2d-html5 fails on IE11 because IE11 changed their User-Agent string and no longer include the text ‘msie’ in it. http://msdn.microsoft.com/en-us/library/ie/hh869301(v=vs.85).aspx
It looks like we will need to edit miniFramework.js to include the string ‘trident’, or ‘trident/7’, which is how IE11 best identifies itself.
I have checked your code, you are using the wrong version of miniFrameWork.js. When browsers don’t support WebAudio, they will be blocked by this issue.