I think you need to configure chrome as the default browser
B. Error when loading the tutorial-blackjack example, other examples working fine .
Are you sure you are using the v0.7 branch of blackjack ? https://github.com/cocos-creator/tutorial-blackjack/tree/v0.7
Yes, but this time, as all dependencies can be deserialized from scene itself, all you need to do is
Also, we will provide dynamic loading in 1.0
Can you upload the sprite sheet which is causing issue ?
It support coffee script now, not yet Typescript, I'm not sure about the future
It should work correctly, in fact, when you build for native platform, it generates a standard Cocos2d-JS project, so you can add SDKBOX into it with the classic way.
Yes, it will support tilemap in 1.0, in fact our dev version already support it.