[announce] smart pointers for cocos2d-x

[announce] smart pointers for cocos2d-x
0.0 0


Okay autorelease pool is good enough for obj-c but doesn’t solve all the problems in c**. So here we go with c** way of autodestroying unneeded objects: smart pointers.


  • safely use Cocos2d-x objects with STL containers and algorithms
  • not care about explicitly initializing your pointers with NULL
  • not care about releasing your pointers in destructors of your classes
  • use even no autorelease but have your pointers correctly released

Code and more info (see README):