because of some performance critical reasons I have to use v2.2.6 for my game. Tried some v3 versions like 3.7, 3.11, 3.13.
And the performance is very low. But anyway with v2.2.6 and cricket audio engine everything works great at 60 fps with no lags.
Currently I use Eclipse with ADT and it works great. The only thing I cannot do is remote debugging on device.
In near future it gets more important to use Multi Dexing, so I’m wondering when there will be a proj.android-studio version for cocos2d-x? Or can I use the v3.14.1 proj.android-studio project and replace the cocos classes?
Is someone working with Android Studio and cocos2dx v2.2.6 or other v2?