I’m in the process of setting up an Android project for an existing iOS-based game. I’ve got it all compiling properly (using build_native.sh), added to Eclipse, and copying to the device. However, when running the app I receive this error:
A/libc(7708): Fatal signal 11 (SIGSEGV) at 0x67110038 (code=2), thread 7773 (Thread-2270)
This is my first Android app, and I’m not even sure where to begin to resolve this issue. I can set breakpoints on the java code and that all seems to be running correctly, so I presume the error is coming from my C++ code. However, I’m not really sure where the problem is occurring and I can’t seem to debug/step around the code at all.
Could anybody provide any hints on how to debug something like this? Or at least point me in the direction of where the problem might be?
Thanks in advance for your help!
P.S. I’m running on a Nexus 7, and the HelloWorld and CocosTest examples both work on it fine…