Hi,
I’ve searched how to implement in app payments for Android, but couldn’t find a lot of how to implement it for Android in Cocos2D-X. Whats the best way to implement it?
Regards,
Gjjansen
Hi,
I’ve searched how to implement in app payments for Android, but couldn’t find a lot of how to implement it for Android in Cocos2D-X. Whats the best way to implement it?
Regards,
Gjjansen
I’m sure someone must have done this before, try search around a little bit.
Otherwise, base on which app store you want to submit to
You can check out their api in Java and bridge to cocos2d-x with JNI, not a easy task, good luck.
Amazon:
https://developer.amazon.com/sdk/in-app-purchasing.html
Google:
http://developer.android.com/google/play/billing/index.html
Nite Luo wrote:
I’m sure someone must have done this before, try search around a little bit.
Otherwise, base on which app store you want to submit to
You can check out their api in Java and bridge to cocos2d-x with JNI, not a easy task, good luck.
Amazon:
https://developer.amazon.com/sdk/in-app-purchasing.html
Google:
http://developer.android.com/google/play/billing/index.html
Thank you, that’s my last choice. But if there are no plugins or whatever, i’ll have to
Regards,
Gjjansen
Or this — but (!) with very very limited documentation available:
Vikas Patidar wrote:
Here you go:
>
http://project.soom.la/#cocos_anchor
Thanks, but i think Soomla is a bit overkill to handle a few simple in app payments.
Regards,
Gjjansen
Michael Contento wrote:
Or this — but (!) with very very limited documentation available:
>
Thanks, but like you said the documentation is like nothing. So it’s very complicated to implement.
Regards,
Gjjansen