I just integrated the AnalyticX C++ wrapper for my game. I did follow the steps mentioned on github on how to integrate the wrapper and it works fine on iOS but when try it on Android it keeps on crashing as soon as it tries to start the session.
After spending some time debugging, I have realized that it is crashing on FlurryAgent by giving me the following runtime error “Invalid indirect reference 0x40da3f68 in decodeIndirectRef” just after the message “is trying to start session… apiKey”.
So what could be the issue over here? Do I have the wrong .jar? Because I just took the one that is provided.