In function “createTextBitmapShadowStroke” in Cocos2dxBitmap.java.
It draw fill first and then draw the stroke.
I suggest that it should draw stroke first and then draw fill.
In function “createTextBitmapShadowStroke” in Cocos2dxBitmap.java.
It draw fill first and then draw the stroke.
I suggest that it should draw stroke first and then draw fill.