I’ve ran into an issue with adding some scripted UI in our game, but this happens only when I create an action from LUA. Nodes get created ok but when I add an action to it, upon action finish the destructor crashes saying ‘0xC0000005: Access violation reading location 0x00000000.’ and gets me to CCObject::release method,
delete this statement.
I am using Cocos2d-X 2.1.0b3
The rest of the bindings both from cocos2d and the custom ones using tolua++ work ok. Also while developing another project started from HelloLUA I have not encountered any issues like this.
Thank you very much