Hey, I noticed that my win32 program ran at 60fps like it should, but my android app only ran at a maximum of 30fps. I thought this was a bit weird, because my app so far isn’t very processor or gpu intensive, and my phone is pretty powerful (It’s a Samsung Galaxy S III).
I wondered if this was just a problem with my app, so I opened the HelloWorld app and ran it on my device, and it too only ran at 30fps. I even removed the TTF Label and the background, and it still wouldn’t run any higher than 30fps.
Is this a known bug? Or is this just a problem with my configuration?