All 3D effects make the screen black

Hi,

I’m using the HelloWorld application with simple sprite. When using ANY 3D action the entire emulator screen starts to “shake” and becomes black. For example:
CCActionInterval* a = CCShaky3D::actionWithRange(5, true, ccg(15,10), 2);
sprite->runAction(a);

It seems CCDirector::sharedDirector()>setDepthTest; changes something, but doesn’t resolve the problem.
P.S. I tried the last cocos2d-x build
the same problem

I am curious if anyone is looking at this problem? Would really appreciate it!

same problem…

can’t use nay of 3d Effects
need help……