All 3D effects make the screen black

All 3D effects make the screen black
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I’m using the HelloWorld application with simple sprite. When using ANY 3D action the entire emulator screen starts to “shake” and becomes black. For example:
CCActionInterval* a = CCShaky3D::actionWithRange(5, true, ccg(15,10), 2);

It seems CCDirector::sharedDirector()>setDepthTest; changes something, but doesn’t resolve the problem.
P.S. I tried the last cocos2d-x build
the same problem


I am curious if anyone is looking at this problem? Would really appreciate it!


same problem…

can’t use nay of 3d Effects
need help……