who can give me a tutorial of operation mechanism like XNA using draw() and update() to control all.
Before cocos2d-x I learned XNA.
XNA use draw() and update() to control a game how time to draw I need and to update what I need.
So I use it more easy.
After I read some tutorial about cocos2d-x,I haven’t find any tutorial to explain cocos2d-x how to work?
Maybe U will agree my point that is Game is update game data and draw the data by animation.
We can control my game data,so we can control my animation.
We are director.
But I don’t know cocos2d-x how to control it.
Like I use a CCAnimation to draw what I want,but I just can use it one time,I need a loop,not only one.
I can’t find the way to control it do the another time.
I don’t konw where and when I can change my date,because the draw is always run in 60FPS.
I am disorder in this.
If U readed something like I descrbied or U know my problem.
Can U give me some tutorial of operation mechanism.
Maybe it just need describe it how to work
Thanks a lot!