Thanks for your reply.
I figured it out the Admob banner ad stopped working after I tried to implement Leadbolt together. Before, it was ok, I was using smart banner with size 0x0. After I tried to implement Leadbolt ad (interstitial not banner though), Admob banner ad stopped working. Strange!.
Note: If an app tries to load a banner that’s too big for its layout, the SDK won’t display it. Instead, an error message will be written to the log.
How do you go about dealing with space for the banner? Does the banner overlap your game layout? Did you have to add a widget with 50px space from the bottom (or top)?
Yes, I keep a 90px blank space on bottom or top for the banner ad. If you are using smart banner it’s height goes upto 90 px according to the device resolution.
You seem to be referring to cocos creator but I haven’t used that yet. I use direct engine, in any way you have to make a blank space for the banner. Yes 90px may be for tablets, you can use 50px if you are not targeting the tablets.