Adding CCScrollView to CCLayer as child crops screen windows phone 8 cocos2dx.2.2

I am using extensions provided through proj.wp8 present in extensions. I have generated and added libs through Linker in project properties. My code compile fines and links perfectly. I have used CCControl stuff at its working perfectly fine. Stepper, potentiometer and slider are working awesomely.
But when i use CCScrollView in any layer. Lets say if there is a layer with CCScrollView added as child and i go to that layer. My whole screen crops down. Currently I am testing on HTC 8X with screen resolution 720x1280. The screen then remains in the same state through out. CCScrollView never cuts from above and below, no scissoring. Here the images


withCCScrollView.png (247.1 KB)


withoutCCScrollView.png (251.6 KB)

Its a freaking bug in the engine.

I found this problem too…

I wanna port my game to wp8, it works fine in android and iOS, but looks bad in windows. i found it’s the same in TestCpp Demo.

We have opened an issue to investigate the problem.

https://github.com/MSOpenTech/cocos2d-x/issues/22

i have tried to fix it temporarily, my solution here:(in Chinese) http://i.kimiazhu.info/?m=201310

This is now fixed for WP8. I will be submitting a pull request later today.

Submitted as part of pull request https://github.com/cocos2d/cocos2d-x/pull/4356