Hello,
I am learning animation and action in cocos html5 2.2.1. I have multiple objects to animate, and the following code works perfectly fine:
var animation = cc.Animation.create(gRailMatrix.mAnyFrames,0.4);
this.runAction(
cc.RepeatForever.create(cc.Animate.create(animation)));
Creates animation and repeats it forever. However, the number of object is 5-10 all of them are animated the same way (synchronized). In order to dissynchronize I add random delay time befer the repeatforever action (delay time is from 0 to 0.1 seconds):
var animation = cc.Animation.create(gRailMatrix.mAnyFrames,0.4);
var rand = Math.random();
var temp = rand * 0.1;
this.runAction(
cc.Sequence.create(
cc.DelayTime.create(temp),
cc.RepeatForever.create(cc.Animate.create(animation))));
Unfortunately this code stops to work and animation is never shown. Is it bug, or I am doing something wrong?