Thanks for all positive and negative feedbacks of v0.10. So sorry that v0.10 is unstable on Android4.0, NDK r7 and Linux. Using Android 2.x 3.x with NDK r5~r7, and Windows to develop cocos2d-x game is recommended temporarily.
I have fixed [[Compilation on ndk-r7]] to make the script can auto-judgement in feature #887, and today I restart http://jenkins.cocos2d-x.org to do continuous integration again. Our jenkins is ruined after a system upgrade by VPS provider at about 2 months ago. I waste 3 hours to fixed it in this afternoon. Tonight ios4.3, ios5.0, android r5, r6, r7 darwin are successfully built. Tomorrow I will try to add shell scripts for Linux 32bit, Linux 64bit, Blackberry QNX, Bada 1.0, Bada 2.0, Marmalade to check the edge version reliable enough.