i programmed shader-script to shader my sprite , but i face some question .
my sprite can’t work when sprite->runaction(animate) .
code :
_enemySprite = CCSprite::create();
_enemySprite->setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(KCC_ME));
_enemySprite->runAction(action);
but i used same code in the test code .that’s ok.
what 's wrong with it?