About Box2D and WP8 JavaScript Bindings

Hello, Teams
I’ve searched the forum about these two features, while you guys didn’t give an explicit answer. We have a project planing related to these two features.Can you give us a basic plan on these so we can think about our solutions more objectively.

  1. Do you have a plan on these?
  2. If you will, while what about your plans?
  3. Are there any problems on implement these?

Thank you very much and we are looking forward to your answers officially.

As far as I know there is no implementation of the SpiderMonkey for WP8, being that the main issue.

We wanna hear the voice from official team members.

Thanks

we will have a plan to start with it now.
view at Bug #3548

Glad to hear that, so cool!

jackin chen wrote:

we will have a plan to start with it now.
view at Bug #3548

Is there a certain schedule? 3 month or 6 month to wait?

Why this thread moved from 2.2.2 to unplanned?

jackin chen wrote:

we will have a plan to start with it now.
view at Bug #3548

we have a lot of work to do, include the problem you discuss above, if u have some suggestion or research in it, u can share with me. Because we have to learn and do some work may be u have already done. Thank u.

ming hao wrote:

Why this thread moved from 2.2.2 to unplanned?
>
jackin chen wrote:
> we will have a plan to start with it now.
> view at Bug #3548

compiling spidermonkey is not very difficult

even if cocos2dx team asks for help from Microsoft, they can do this within 2,3 days.(I guess they like do this for more developers)
but cocos2dx binding work is huge.

especially for the js callback, most cases it has to bind manually one by one.

Are these two issues related at all? Or are they just two different things the original questioner was interested in? Personally, I’m only interested in Box2d bindings, but from what @teriyaki says above, it sounds like it is something that might not happen for a while. Is this the case?