About bada 2.0 wave M issue on OpenGL ES


#1

hello,

I’m Duksu Han and working for samsung elec. as samsung platform evangelist.

I had disscussed with platform team as below issue and found out a way to may solve it.


A Known Bug on Bada Wave M¶
If you build all projects for Wave M, you should read this article.¶
I found that the opengles1.1 function ‘glGenFramebuffersOES’ is not supported on wave m device, the ‘Effect Test’ , ‘RenderTextureTest’ and ‘EffectAdvancedTest’ use this funciton, so if you click the menu item of these tests, the tests application will crash. We are waiting for samsung to update wave m firmware, otherwise this bug can not be fixed.

there is a way to use the ‘glGenFramebuffersOES’ function by getting this function direct way. plz, check below links of bada.developer.com

http://developer.bada.com/help_2.0/index.jsp?topic=/com.osp.cppappprogramming.help/html/dev_guide/graphics/using_opengles_extended_features.htm

I hope cocos2d-X to be more successful in bada platform as well. :slight_smile:

Thanks


#2

Hi, Duksu Han
I will have a try by using your way, thanks a lot.:slight_smile:


#3

It does work on my device, thanks. It will be supported in the next version.


#4

thanks for good news James Chen. :slight_smile:
plz, contact when you have any of tech. issues on bada or samsung platform. :slight_smile:


#5

Ok:)