If you upgrade your hybrid project (ios & android) from cocos2d-1.0.1-x-0.10.0 to cocos2d-1.0.1-x-0.11.0.
You may encounter some error messages when you compile your project by build_native.sh script.
It’s easy to solve this.
Just add the flag at your /android_project/jni/Application.mk
“APP_CPPFLAGS += -frtti”
It solved my problem.
Maybe you smart guys already know this, I just want to keep a simple note for someone like me.