Mosync started a new port of cocos2d-x. You can see about it here.
For those that don’t know Mosync: It’s an open-source project that aim’s to be multi-platform like Marmalade.
Whats the status of the port
They say there’s an initial test here (no sound and still a few bugs): https://github.com/MoSyncLabs/cocos2d-x/tree/MoSyncPort.
can i port my C++ cocos2d-x games to Windows Phone ?
Windows phone is a supported platform of mosync (you can check all supported platform here) but I don’t know about the status of cocos2d-x port.
Just making a test to be sure.