3D world, camera

I asked, but got no response.

I’ll try to ask anyway. Give me please a piece of code:
Where is some 3D objects and clicking on the button I can rotate the camera around them. I do not succeed, the sprites are moving with the camera = (

Look at cpp-test project that shows the multi-camera with culling. “Node: Camera 3D Test”
You can see from either camera’s perspective.
Maybe you’re rotating the camera incorrectly?

Notice the test where it allows you to switch between “free”, “third”, and “first” person cameras. You’ll want to look at the code used for “free”. Also the test with the culling and you can switch between the two cameras you could look at the code for that one as well.

Cameras are relatively new and thus not documented well outside the code tests.

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