Hey cocos2d-x team.
How about set min/max value instead of just return in setPercent() when value is out of range?
void LoadingBar::setPercent(float percent)
{
if ( percent < 0 || percent > 100)
{
return;
}
....
}
Hey cocos2d-x team.
How about set min/max value instead of just return in setPercent() when value is out of range?
void LoadingBar::setPercent(float percent)
{
if ( percent < 0 || percent > 100)
{
return;
}
....
}