[3.0rc0] Unable to open WebSocket connection on iPhone5S

Hi,
I am developing my game using cocos2d-x 3.0rc0 on xcode 5.1.
During the process, on iPhone 5S only, I encounter an error while connecting websocket.

For testing, I tried to connect to “ws://echo.websocket.org” using cocos2d::network::Websocket with several devices, such as …

iOS Simulator
 ・iPhone Retina(4-inch)
 ・iPhone Retina(4-inch 64-bit)

Device
 ・iPhone 4S iOS7.0
 ・iPhone 5 iOS7.0
 ・iPhone 5 iOS7.1

And those had succeeded.
onOpen(WebSocket* ws) for Websocket:: Delegate was called each time.

However,

Device
 ・iPhone 5S iOS7.0
 ・iPhone 5S iOS7.1

had failed. onError was called, instead of onOpen.

Could anyone take a look at them and see if you could give me an advice on this situation?

@TakumaKudo hi guy, can u give me a simple demo can appear ur problem. and send me email to yuye.liu@chukong-inc.com
I’ll check it for u soon.

Hi @TakumaKudo,
This issue was fixed at https://github.com/cocos2d/cocos2d-x/pull/6084

@dumganhar wrote:

Hi @TakumaKudo,
This issue was fixed at https://github.com/cocos2d/cocos2d-x/pull/6084

I tried this version, and succeeded iPhone5s and other all devices!

@dumganhar @yuye , Thank you very much your help:)

@TakumaKudo you are welcom. cocos2d-x welcome japanese developer. 頑張ってね