I have a tiled map that looks like this:
Yet in the game the tiles outside the canvas in the scene view do not appear:
When resizing the view they also disappear:
Do I have to call an update method on the Tiled Map to make it render correctly?
Thanks
Edit: I should probably mention that the white lines are the colliders on the tiled map drawn separately. They are not really relevant to the question but it helps in visualising what tiles are missing.